Ebook WebGL Programming Guide Interactive 3D Graphics Programming with WebGL (OpenGL)
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Using WebGL, you can create sophisticated interactive 3D graphics inside web browsers, without plug-ins. WebGL makes it possible to build a new generation of 3D web games, user interfaces, and information visualization solutions that will run on any standard web browser, and on PCs, smartphones, tablets, game consoles, or other devices. WebGL Programming Guide will help you get started quickly with interactive WebGL 3D programming, even if you have no prior knowledge of HTML5, JavaScript, 3D graphics, mathematics, or OpenGL. Youll learn step-by-step, through realistic examples, building your skills as you move from simple to complex solutions for building visually appealing web pages and 3D applications with WebGL. Media, 3D graphics, and WebGL pioneers Dr. Kouichi Matsuda and Dr. Rodger Lea offer easy-to-understand tutorials on key aspects of WebGL, plus 100 downloadable sample programs, each demonstrating a specific WebGL topic. Youll move from basic techniques such as rendering, animating, and texturing triangles, all the way to advanced techniques such as fogging, shadowing, shader switching, and displaying 3D models generated by Blender or other authoring tools. This book wont just teach you WebGL best practices, it will give you a library of code to jumpstart your own projects. Coverage includes: WebGLs origin, core concepts, features, advantages, and integration with other web standards How and basic WebGL functions work together to deliver 3D graphics Shader development with OpenGL ES Shading Language (GLSL ES) 3D scene drawing: representing user views, controlling space volume, clipping, object creation, and perspective Achieving greater realism through lighting and hierarchical objects Advanced techniques: object manipulation, heads-up displays, alpha blending, shader switching, and more Valuable reference appendixes covering key issues ranging from coordinate systems to matrices and shader loading to web browser settings This is the newest text in the OpenGL Technical Library, Addison-Wesleys definitive collection of programming guides an reference manuals for OpenGL and its related technologies. The Library enables programmers to gain a practical understanding of OpenGL and the other Khronos application-programming libraries including OpenGL ES and OpenCL. All of the technologies in the OpenGL Technical Library evolve under the auspices of the Khronos Group, the industry consortium guiding the evolution of modern, open-standards media APIs. OpenGL - The Industry Standard for High Performance Graphics The Industry's Foundation for High Performance Graphics from games to virtual reality mobile phones to supercomputers OpenGL Beginner's Introduction Tutorial (Fundamentals Easily understand OpenGL and learn how to create 3D worlds and games from scratch OpenGL Gems is the authorative guide on OpenGL programming published by Learning WebGL Academy MOOC Learn WebGL and all main 3D algorithms with this free MOOC mixing live coding with step by step learning Chapter 5 - OpenGL Programming Guide Chapter Objectives After reading this chapter you'll be able to do the following: Understand how real-world lighting conditions are approximated by OpenGL Moving Rotating and Scaling Drawing and Transforming Moving Rotating and Scaling Now that you understand the basics of drawing shapes like triangles and rectangles lets take another step and try to move WebGL - Wikipedia Design WebGL 10 is based on OpenGL ES 20 and provides an API for 3D graphics It uses the HTML5 canvas element and is accessed using Document Object Model (DOM Real-Time Rendering Graphics Books Page Beyond our own book listed here are upcoming recent and recommended graphics books along with related online information On our Resources page we list only books this WebGL tutorial - Tutorials for Java Concurrency WebGL (Web Graphics Library) is the new standard for 3D graphics on the Web designed for rendering 2D graphics and interactive 3D graphics This tutorial starts with Rendering Modes Processingjs Understanding Rendering Modes in Processingjs Introduction The Processing language enables complex 2D and 3D graphics programming without having to understand the The Khronos Group Inc The Khronos Group promotes the deployment and development of open standard APIs to enable authoring and playback of dynamic media on a wide variety of platforms and
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